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Heavy Support

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This MOS focuses on providing heavy fire for his platoon to take out medium to large targets. He specializes in the deployment of the Bio-force Gun (BFG), which delivers massive amounts of power and has a large damage radius around targets.

Note that the splash cannot hurt allies, as of version 1.5b.


Contents

Unit Information

Image:BTNSophoCombatSpaceMarine1.JPG

Heavy Support

Deployment Information

Required RankSgt. Maj.
- Experience30,000
Deployment Cap1

Basic Stats

Health439
- Rank Modifier-4 per rank
Energy195
Base Move Speed236 ms

Starting Equipment

Magazines16
- Magazine Ratio3 to 1
- Rounds per Magazine12
Starting ItemsNone

Weaponry

Weapon TypeBio Force Gun
- Upgrades AvailableAim Assistant
Range2650
Rate of FireVery Slow
- ModifierRapid Fire
Base Damage621-813
- Rank Bonus+6 per rank
- Damage TypePlasma

Defense

Armor Points2
Armor TypeHeavy - H.E.V. Suit
Can RiflebuttNo
SpecialSplash Damage


Skills

Plasma Grenade

Throws a plasma grenade dealing 600 damage and burning the area for 9 seconds. Higher levels improve damage and burn time.

Energy Orb

Shoots an orb that flies through enemies (and allies) and bounces off objects. It detonates after a certain amount of time. Deals 250 damage and stuns the target for about 3 seconds, and detonates after 7 seconds. Higher levels deal more damage and more time before detonation.

Critical Shot

Gives a chance to hit a critical spot on the enemy, dealing extra damage. Your basic increased damage boost. Max of 5 lvls. Can reach critical damages up to to 2k+.

Rapid Fire

Boosts the attack speed of the soldier, but hinders movement severely. Gives you 65% attack speed boost, but slows movement by 90% for 7 seconds. Higher levels give a bigger boost, last longer, and hinders movement less severely. You can unlock this skill at level 2.

Recommended Items

Strategies

  • This MOS has been hated for many reason simply because of the high amounts of skill needed, but good players can easily wipe out many enemies. This is the same case with Assaultman.
  • This is a hard MOS to learn to use. The first time you play, you should camp at south town and get accustomed to how fast this MOS attacks.
  • Remember that this MOS has splash damage. It cannot hurt allies as of version 1.5b, which is a good thing.
  • Rapid Fire is always a good skill to level, but if you're not careful, you will get swarmed by a lot of zombies, resulting in an excruciating death.
  • If you decide to go rambo, energy orbs will be a very useful skill, but can be very dangerous. First sprint away, then shoot and energy orb. Next, sprint some more then open fire. Keep doing this until everyone chasing you dies.
  • This MOS is quite good against umbrella. Its strong attack will easily wipe out someone (and others in close proximity to your target) in one shot. Be aware though, as umbrella can dodge your attack.