Cyborg
From Undead Assault II Guide
The cyborg (or "borg") is an experimental cybernetic soldier. Being mostly mechanical, the cyborg is immune to wounds, poison, and bone fractures. However, it cannot sprint. The borg is equipped with a machine gun and is capable of a heavy rocket attack, making it a powerful, high-damage MOS.
Unit Information
Cyborg
Deployment Information
| Required Rank | GySgt |
| - Experience | 12001 |
| Deployment Cap | 1 |
Basic Stats
| Health | 500 |
| - Rank Modifier | 4 per rank |
| Energy | 225 |
| Base Move Speed | 262 ms |
Starting Equipment
| Magazines | 12 |
| - Magazine Ratio | 2 to 1 |
| - Rounds per Magazine | 100 |
| Starting Items | Flashlight |
Weaponry
| Weapon Type | Machine Gun |
| - Upgrades Available | G89 |
| Range | 2500 |
| Rate of Fire | Very Fast |
| - Modifier | Rapid Fire |
| Base Damage | 53-67 |
| - Rank Bonus | 2 per rank |
| - Damage Type | Machine Gun |
Defense
| Armor Points | 3 |
| Armor Type | Heavy |
| Can Riflebutt | No |
| Special | None |
Skills
Soldiers are taught basic skills necessary for their survival in the field with their machine gun, which includes marksmanship, reloading, cleaning and handling their weapon and physical fitness. 10ms bonus with level 4 training.
Adds 6 bonus damage, 5 bonus life and reduces reload time by .6 seconds and unjam time by .15 seconds per level.
Increases the soldier's attack speed but remains stationary for 6 seconds.
Blasts mini rockets out of your suit which scatter and explode, dealing 600 damage to units in the radius. Damage, cooldown, area, rocket amount, range, and stun duration improve with each level.
30 second cooldown.
Binds a target enemy and squeezes it, immobilising it and damaging it for 4 seconds. Deals 16 damage per second.
20 second cooldown.
The Cyborg learns to efficiently use his mechanical counterpart, allowing him to sustain more damage and repair himself faster.
Adds 40 hitpoints per level and increases health regeneration by 15% per level.
Notes
- Remember that the Cyborg cannot sprint.
- The Cyborg is not affected by ailments of any kind. (I.E. Bone Fracture)
- The Cyborg is the only MOS in the game is able to heal over time and it has the highest hp of all MOS if you put your skill points into Effective Engineering
- The Cyborg has the strength to jump further than other MOS, even being able to reach places other MOS cannot reach without the use of lift boots. Therefore, it is effective strategy to spam the jump ability as Cyborg when kiting zombies, as it can somewhat make up for his lack of the sprint ability.



